Research in CCM has been funded by the following:
* Arts & Humanities Research Council
* British Educational Communication and Technology Agency
* Centre for Distance Education
* Department of Innovation, Universities and Skills
* Department of Children, Schools and Families
* Economic and Social Research Council
* Eduserv Foundation
* Engineering and Physical Sciences Research Council
* European Union
* The Gatsby Charitable Foundation
* Higher Education Academy
* Joint Information Services Committee
* Teaching and Learning Research Programme
Research
The Department of Culture, Communication and Media hosts a number of research projects, of which some examples are listed on this page under research themes :
Art, Design and Museology
ARTIST ROOMS: a major collection of modern and contemporary art owned jointly by Tate and National Galleries of Scotland that was established through Anthony d'Offay's donation in 2008. The five-year research partnership between the IOE and University of Edinburgh and Edinburgh College of Art places a special focus on intersecting areas of research relating to the engagement of young people with the collection
Music
Usability of Music for Social Inclusion' as part of a network of universities from Finland, Switzerland and UK, plus commercial software specialists from Greece, as well as Nokia, funded by the European Community under Framework 7
Three strands (to date) of research for Youth Music/Sage Gateshead/Choir Schools Association/DCSF investigating impact of the national singing programme 'Sing Up' on primary aged children
Visual and Multimodal
New forms of doctorate: the influence of multimodality and e-learning on the nature and format of doctoral theses in Education and the social sciences
MODE: Multimodal methodologies for digital environments
Language in Education
Social Change and English: A study of three English departments 1945-65
Automating support for learning, collaboration and knowledge building
MiGen: Intelligent Support for Mathematical Generalisation
Learning Design Support Environment for Lecturers
Metafora: Learning to Learn Together
Understanding how digital technologies and media affect educational practice, work, culture and society
Children's Playground Games and Songs in the New Media Age
Developing innovative methodologies for investigation of the use and effect of digital technologies
Taking on the Teenagers
